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Quantic Dream's Guillaume de Fondaumiere revealed to a Digital Dragons audience in Poland today that PlayStation 3 exclusive Heavy Rain cost just €16.7 million to make - even with all those emotional polygons stuffed in.
With Sony's marketing and distribution on top, the total spend looked something like €40 million. But, Fondaumiere said, "Sony earned more than €100 million with this game. It's very profitable."
His point, and he used the commercial successes of Journey to aid it - he doesn't know how much that game cost but he knows it made money - was that, "We should stop thinking that innovation rhymes with unprofitable." Heavy Rain, in other words, was more than a vanity project for Sony.
Wives and girlfriends played it with their partners, Fondaumiere observed, and maybe it's those significant others who will now, independently, go into shops and buy Quantic Dream's new game Beyond: Two Souls. "Creating new experiences," he explained, "is also a way to expand the market."
The last we heard - back in 2011 - Heavy Rain had sold two million copies.