Speaking with
Develop, SCEE studio director Mick Hocking, demonstrated exactly how big 3D is getting within the industry.
“We’re applying 3D to more than 20 internal games at Sony,” says Hocking.
“It’s a very positive thing to see the great level of interest in 3D from our development studios. Overall we have more than fifty titles currently being converted into 3D, and this number if growing fast,” he said in an exclusive interview with Develop.
“Some of them are massive names. That’s a really, really good sign that the industry is behind our unique message that 3D is a key element in the future of home consoles.”
Fortunately for developers, unlike the initial launch of the PlayStation 3, Sony is willing to go all out in helping external studios understand and implement the technology perfectly.
“We’re actively talking to developers and publishers, and we’re also offering training to them to help them get up to speed with 3D,” he said.
“3D isn’t just about adding depth to a picture – developers need to know how to get the very best out of the technology on PS3 and we’ll ensure that they do. Not only make it technically correct,” he said, “but also to be more inventive with it, how to get the most creatively from it for their particular type of game.
“One great example is in Killzone 3, when you’re playing in 3D, where the player has to plant an explosive charge on the wall. When they do, the charge comes out of the screen and looks like it’s in the room with you, and honestly it feels like an explosive charge has been placed on your TV. It’s amazing!”
If you’ve been an early adopter to this tech, I’d love to hear your thoughts about it below. If you’re still on the fence about it, that’s understandable, but you’re definitely missing out! Do you think the 3D gaming epidemic is going to fully take off or will it sputter and fail quickly?