Originally Posted by Gaming Bolt
Speaking during a recent conference call, its developers said that they’re aiming for a 90+ Metacritic for Cyberpunk 2077, and ended up delaying the game to ensure that that happens.
“Regarding Metacritic expectations, […] we believe that the 21 day shift shouldn’t change anything,” said Adam Kicinski, CEO of CDPR. “It just moves sales and we really focus on the long-term perspective in terms of sales. This is secured by quality and nothing else matters, so – having better quality and a better initial reaction to the game always works in favor of sales; that’s why we are delaying.”
Michal Nowakowski, VP of Business Development, also chimed in, re-iterating that wanting to release a game that hits a 90+ score on Metacritic is one of the primary reasons for the recent delay.
“When it comes to Metacritic, we continuously aim at a 90+ game, so nothing has changed here; this remains the goal and, as Adam mentioned, this is actually the main reason for postponing the release,” said Nowakowski. “We want to give the game an extra polish; we’d rather be slightly ashamed right now in front of you than be ashamed in front of the players once the game releases.”