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Thread: Sistem de XP si Harti Noi in Gears of War 2: 24/31 Martie

  1. #1 SP
    Senior Member Mika's Avatar

    Sistem de XP si Harti Noi in Gears of War 2: 24/31 Martie

    Rod Fergusson de la EPIC Games a stat azi putin de vorba cu cei de la GameSpot. Din fericire acesta a facut publice planurile de viitor pentru Gears of War 2. In primul rand se va implementa sistemul de experienta despre care s-a vorbit mai de mult pe 24 Martie. In al doilea rand vom avea un set nou de harti pe 31 Martie, numit Snowblind Map Pack. Acesta va include trei harti noi: Grindyard, Under Hill, Courtyard si un remake al unei harti foarte populare din Gears of War 1 - Fuel Depot. Nu a fost anuntat niciun pret, dar cel mai probabil vor costa 800 de MS Points ca ultimele harti lansate pentru acest joc.

    Din fericire avem informatii noi despre sistemul de experience. Acesta, dupa cum se stie deja, va avea 100 de nivele, care vor fi obtinute jucand in meciurile publice. De asemenea, achievement-uri se vor da pentru aceasta avansare.

    • Rookie Gear (level 5)
    • Seasoned Gear (level 15)
    • Battle-tested Gear (level 25)
    • Battle-hardened Gear (level 50)
    • Veteran Gear (level 100)
    De asemenea pentru ultimele doua (level 50/100) trebuie indeplinite inca cateva conditii. Pentru primul va trebui sa jucati cate un meci pe fiecare harta din pachetul Snowblind, iar pentru al doilea (level 100) va trebui sa castigati un meci pe fiecare din aceste harti.

    Personal, abia astept acest update. (la cat am jucat CoD4 )
    Attached Images Attached Images annexgrindyard782_screen.jpg experience192_screen.jpg grind2.jpg

  2. #2 SP
    Senior Member Dj Mo's Avatar
    Fuel Depooooot. Daca mai vin si cu War Machine, totul este perfect

  3. #3 SP
    Member Vami's Avatar
    Can't wait.

  4. #4 SP
    Senior Member Mika's Avatar
    Toate cele 9 achievement-uri

    • "Rookie Gear" (10 points): Earn enough multiplayer experience to reach level 5 (Public only).
    • "Seasoned Gear" (20 points): Earn enough multiplayer experience to reach level 15 (Public only).
    • "Battle-Tested Gear" (30 points): Earn enough multiplayer experience to reach level 25 (Public only).
    • "Battle-Hardened Gear" (50 points): Reach level 50 and play a match on each of the four Snowblind Map Pack maps (Public only).
    • "Veteran Gear" (75 points): Reach level 100 and win a match on each of the four Snowblind Map Pack maps (Public only).
    • "Never Eat Red Snow" (20 points): Complete waves 1 through 10 on all Snowblind Map Pack maps in Horde (any difficulty).
    • "Icy Dead People" (25 points): Complete waves 1 through 50 on any Snowblind Map Pack map in Horde (any difficulty).
    • "Frigid Body Dynamics" (5 points): Play a multiplayer match on each of the four Snowblind Map Pack maps (any mode).
    • "The Weather Outside Is Lethal" (15 points): Win a multiplayer match on each of the four Snowblind Map Pack maps (any mode).

  5. #5 SP
    Turbo Killer RonanN1's Avatar
    Așa mai merge (chiar dacă urmează o nouă serie de... pe publice) lol

  6. #6 SP
    Senior Member Mika's Avatar
    Abia acum am gasit lista completa cu update-urile.

    Vor imparti playlist-urile in cate 2. Nu stiu sincer ce sa zic. Speram sa imi pot alege eu ce vreau sa joc si pe ce harta vreau eu.

    The following fixes and improvements are included in Title Update 3.
    Improvements
    Title Update 3 makes these new improvements:
    • Adds 100 levels of player experience that you can gain based on your score in Public matches. The game still uses Trueskill for matchmaking to find the most competitive matches, but the skill rank is now hidden. The new level of experience appears next to your gamertag, with levels 1 through 99 displayed as numbers and level 100 displayed as an icon. The game normalizes experience based on match type so that players earn an equivalent amount of experience across all modes.
    • Adds an experience penalty for players quitting before a match is complete.
    • Adds bots automatically to a Public Match if players quit and cause unbalanced teams. This ability has always existed in Private Matches if the bot count is set higher than zero.
    • Optimizes playlists to only have two modes per playlist. Ties are decided by random selection.
    • Adds map cycling to Private Matches. The first match map is chosen by vote or by host, and when that match is completed, the game transitions automatically to the next match, with the next map selected in alphabetical order.
    • Adds the ability for teams to talk to each other between rounds in a Private Match.
    • Adds the ability to save Public and Private Horde high scores after each complete wave, in case the host loses connection.
    • Makes minor changes to general bandwidth usage.
    • Adds region preference to matchmaking.
    • Improves standby detection.
    • Adds nine new achievements worth 250 points. Progress toward them starts after Title Update 3 is applied. Six of the new achievements require the Snowblind Map Pack, a set of four new maps to be released soon. The nine new achievements:
      • "Rookie Gear" (10 points): Earn enough multiplayer experience to reach level 5 (Public only).
      • "Seasoned Gear" (20 points): Earn enough multiplayer experience to reach level 15 (Public only).
      • "Battle-Tested Gear" (30 points): Earn enough multiplayer experience to reach level 25 (Public only).
      • "Battle-Hardened Gear" (50 points): Reach level 50 and play a match on each of the four Snowblind Map Pack maps (Public only).
      • "Veteran Gear" (75 points): Reach level 100 and win a match on each of the four Snowblind Map Pack maps (Public only).
      • "Never Eat Red Snow" (20 points): Complete waves 1 through 10 on all Snowblind Map Pack maps in Horde (any difficulty).
      • "Icy Dead People" (25 points): Complete waves 1 through 50 on any Snowblind Map Pack map in Horde (any difficulty).
      • "Frigid Body Dynamics" (5 points): Play a multiplayer match on each of the four Snowblind Map Pack maps (any mode).
      • "The Weather Outside Is Lethal" (15 points): Win a multiplayer match on each of the four Snowblind Map Pack maps (any mode).
    Exploit Fixes
    Title Update 3 fixes these possible exploits, where under certain circumstances:
    • A player could swap from a pistol to a two-handed weapon during a cover slide and then mantle greater distances.
    • Players could kill themselves in Wingman to avoid giving their opponents more points. Now, suicides and team killing will reduce team score.
    • A player holding a meatshield could melee through some walls.
    • A player could equip a two-handed weapon with a shield using either the Boltok or the Gorgon pistol.
    • A player could equip a two-handed weapon with a meatshield using either the Boltok or the Gorgon pistol.
    • A player could prevent planted shields from being picked up by other players.
    • Players could launch themselves into the air with a smoke grenade while mantling.
    General Fixes
    Title Update 3 fixes these other issues as well:
    • An issue that caused chainsaw interruption when a player is shot to be less reliable in some body positions than in others.
    • An issue where a third player could join a Public Wingman party lobby and remove another player from the game.
    • An issue in Submission games where occasionally the meatflag would immediately run back to the spawn point after being dropped.
    • An issue where players that were knocked down but not out (DBNO) while planting the Boomshield would appear to be standing.
    • An elevation-based issue where the detection for a headshot might not align properly with certain character model heads.
    • An issue that could cause Wingman teammates to have different character models.
    • Additional miscellaneous bug fixes.
    Balancing
    Title Update 3 makes these balancing changes:
    • Reduces stun duration of smoke grenades. Currently, characters always start to get up after 2 seconds.
    • Gives melee the same delay after roadie running that shooting received in Title Update 2.
    • Removes spawn protection from the Horde in Horde mode.
    • Increased the forward angle that triggers chainsaw duels so that players with Lancers equipped won't be sawn from the side without a duel.
    • Reduces the delay before a player can climb up after entering low cover.
    • Makes minor changes to weapon spawns on the Subway map to provide greater balance.
    We continue to test internally and monitor online gameplay to determine what else may need adjusting.

  7. #7 SP
    Member Bokolino's Avatar
    hai k mai fac astia un "title upadete" si poate o sa se apropie de gow 1.....din punct de vedere al multiplayerului...

  8. #8 SP
    Member obidan's Avatar
    Haha, si hartile din nou region-locked..
    Fail

  9. #9 SP
    Turbo Killer RonanN1's Avatar
    Quote Originally Posted by obidan View Post
    Haha, si hartile din nou region-locked..
    Fail
    Se rezolvă cu VPN-ul �n două nanosecunde

  10. #10 SP
    Member obidan's Avatar
    Eu am prin Router internet la toate calculatoarele din casa, deci ma indoiesc ca merge
    I fail

  11. #11 SP
    Senior Member Mika's Avatar
    Merge si cu router-ul.

  12. #12 SP
    Turbo Killer RonanN1's Avatar
    Iconițe nu sunt?

  13. #13 SP
    Senior Member Mika's Avatar
    Doar la level 100.

    And some videos.

    Underhill Gameplay
    Courtyard Gameplay
    Grind House Gameplay

  14. #14 SP
    Senior Member Mika's Avatar
    Un trailer nou si cateva screenshot-uri. Trailer-ul in special e super .

    Gametrailers.com - Gears of War 2 - Snowblind Map Pack Debut Walkthrough HD
    Attached Images Attached Images 46712_gearsofwar2-snowblind-10.jpg 46711_gearsofwar2-snowblind-09.jpg 46710_gearsofwar2-snowblind-08.jpg 46709_gearsofwar2-snowblind-07.jpg 46708_gearsofwar2-snowblind-06.jpg 46707_gearsofwar2-snowblind-05.jpg 46706_gearsofwar2-snowblind-04.jpg 46705_gearsofwar2-snowblind-03.jpg 46704_gearsofwar2-snowblind-02.jpg 46703_gearsofwar2-snowblind-01.jpg

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