Si cica partea de fighting e cam greoaie de invatat, nu e intuitiva. Asa cel putin spune Gamespot in review-ul lor :

The Good
Intense, fast combat is both frenetic and strategic thanks to choice of weapons, fighting styles, and allies
Huge cast of characters gives you chances to see interesting individual stories
Historical narrative is fascinating and made better as you invest in characters
Choices and side missions let you influence the story in cool ways
Tons of great boss fights with former friends make the whole game more personal

The Bad
Combat and controls have a significant learning curve and can be unintuitive
Mission design gets a bit repetitive
Stealth is somewhat finicky
Some open-world content can get samey and a bit dull