Microsoft reverses Xbox One DRM policy, kills required online check-in and used game complications (updated)
An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.
Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.Deci la faza cu "it sounds like gamers won this round" a facut-o lata. Cu alte cuvinte, masinaria Microsoft chiar se lupta cu gamerii... nu era doar o gluma proasta.Mattrick specifically says, "These changes will impact some of the scenarios we previously announced for Xbox One" -- it sounds like gamers won this round.![]()
daca scapa de Kinect (si lanseaza o versiune fara) atunci practic ofera o alternativa mai ieftina pe care multi o vor percepe ca pe o reducere de pret. daca reduc pretul consolei sunt terminati. nu e loc pe piata pentru 2 oferte... sa zicem "low-cost". Microsoft trebuie sa-si dezvolte oferta "premium" de care tot vorbesc pana la un punct in care va fi chiar perceputa ca o oferta premium pe bune si lumea nu va mai cere si o reducere a pretului (deci ei trebuie sa mearga cu oferta in sus, nu in jos), in timp ce Sony trebuie sa continue pe ruta low-cost pe care au abordat-o (segmentare a ofertei, volume mari, public tinta sensibil la pret).
o varianta ar fi un al treilea live tier (platinum?) si CEL MULT sa ofere consola partial subventionata celor care platesc platinum 2 ani de ex. daca nu fac asta, atunci trebuie sa imbunateasca oferta live. nu poti sa dai AC2 si Halo 3 in timp ce Sony iti pune la dispozitie titluri mult mai noi.
MonkY, vezi ca mentiunea "it sounds like gamers won this round" e adaugata pe post de concluzie de redactorul engadget, ea nefiind prezenta in comunicatul publicat pe xbox.com (sau cel putin eu nu a gasesc acolo, insa nu mi-am baut cafeaua asa ca poate nu vad bine).
Ce au ajuns sa publice unii ca sa mai scoata si ei 3 vizitatori in plus pe luna.
The Xbox One Just Got Way Worse, And It's Our Fault
Microsoft just announced that its much-maligned DRM policies won't look at all like they originally had originally been described. They're going to more relaxed, sort of like the PS3's. Good news, you say? No. Bad news. The Xbox One just got worse.
Si culmea e ca multi din cei care comenteaza, chiar se plang de aberatiile astea. De exp.:
Petitie pentru DRM? Daca ala nu e angajat Microsoft, atunci inseamna ca s-a tampit lumea...I just dont get it. Is there a way we can start a petition online to get the DRM back?
Astia de la MS parca sunt politicieni romani. Nu-i rau sa asculti "poporul", dar e rau sa dai din gura degeaba. Ca sa avem o discutie serioasa, vreau sa intreb ceva concret: politicile astea gen DRM pentru o consola, sistem de operare, whatever sunt facute cu mult timp inainte de aparitia produsului. Sunt gandite poate chiar ani de zile, ca mai apoi sa fie implementate si in ultimul moment sa fie relatate publicului. Cum are cineva impresia ca de la o zi la alta politicile se pot schimba? Consola asta trebuie sa apara in cateva luni. Pentru mine, ce face MS este un circ total.
aia de la gizmodo sunt... nerabdatori. MS isi va imbunatati oferta. sunt sigur de asta. vor veni cu alte propuneri pentru a se diferentia de Sony si pentru a justifica diferenta de pret. amu', ma rog, incearca si gizmodo sa fie un pic senzational, dar eu zic ca trebuie sa avem rabdare pentru ca MS nu se va opri aici. au facut un pas. vor face mai multi.
Cred ca multi plang dupa acel Family Plan ce permitea sharingul de jocuri intre 10 persoane. Oricum, suna mult prea frumos ca sa fie in totalitate adevarat. Chiar daca doar o singura persoana putea juca jocurile tot ar fi fost exploatat la maxim, iar vanzarile de jocuri ar fi scazut. Ar fi avut pierderi de n ori mai mari de pe urma acestei facilitati decat de pe urma vanzarii de jocuri second-hand.
Daca ar fi avut o strategie bine pusa la punct ar fi pastrat Family Planul doar pentru jocurile digitale. Dar probabil si-au dat seama de prostia pe care au facut-o si au renuntat complet la el. Posibil ca si publisherii sa fi avut un cuvant de spus in toata treaba asta, nefiind de acord cu solutia gasita de Microsoft.
Si avem si "comunicatul" oficial: Your Feedback Matters – Update on Xbox One
Your Feedback Matters – Update on Xbox One
By Don Mattrick, President, Interactive Entertainment Business posted June 19, 2013 at 2:00 PM
Last week at E3, the excitement, creativity and future of our industry was on display for a global audience.
For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future.
Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.
You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.
So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:
An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.
Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.
In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console -- there will be no regional restrictions.
These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.
We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.
Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year.
Nu-l sufar pe omul asta.
News: 'Sony forced Microsoft's hand, not the internet whining', says Bleszinski - ComputerAndVideoGames.com
Seria de cretinitati de saptamana trecuta:
Yes Cliffy, **** you!
Ce idiot.. normal ca apara DRM = more money without much effort. You go against Gamestop and second hand, you gonna fall on your ass. Cold fact.
Oricum asta e buna, dupa ce se plangeau de DRM si l-au scos acum kinectul e marea problema. Eu zic ca cine simte asta, sa ramana la playstation ca este cel mai bine.
Kinectul tot obligatoriu, pretul datorita kinectului e asa mare si cu liveu in toate tarile e mai greu.
Aparent preturile jocurilor e asa ridicat din cauza magazinelor, uitativa la Steam, desi nu este un mediu fizic pretul e acelasi ca cel de pe raft. Magazinele 'ameninta' publisheri ca toate preturile sa fie la fel (ex. Steam) altfel nu ii mai vand produsul, Si asa exista preturi mari...
Profitul unui magazin, in special de la console, este foarte mic si d'aia exista pe diverse siteuri bundleuri cu +1/2 controller/joc in plus si presupun cam aceasi treaba e si al jocuri
O optiune ar fi sa scoata Always Kinect, sa faca ceva similar pt inregistrare si sa vanda consola la 400 fara kinect si un bundle la 500 cu kinectand everybody is happy
Nu mor caii cand vor cainii stimate domn,dar miscarea asta din partea Microsoft seamana cu niste sange in apa inconjurata de rechini flamanzi. Eu zic va trebuie sa batem fierul cat e cald. Sa fie batuti la cap pana fac cum vrea clientul, ca deh el plateste. Nu m-ar mira deloc ca sa se anunte si o campanie de pret redus (vezi lansare windows 8, cu vouchere) pentru pre-comanda. Keep it up!
Ps: @darkpaul13 That's one angry fella![]()
MonkY, propozitia aia este comentariul Engadget, nu face parte din declaratia Microsoft.
Pai ma uit la Steam si vad ca preturile jocurilor sunt similare cu cele de pe raft doar la aparitii day one, iar acelea sunt oricum cu cel putin 25 (Euro/ USD/ whatever) mai mici decat versiunea de consola.
Si ca tot veni vorba de Steam: si-a cumparat cineva Half Life 2 versiunea pe disc in 2004, la lansare? Va aduceti aminte ce s-a intamplat cand ati introdus discul in tray? Pai, va amintesc eu: trebuia instalat Steam, activat contul si... o chestie care se numea "file unlocking". Practic, a trebuit sa descarc jocul.
Nu neaparat revolta si injuriile l-au determinat pe cei de la Microsoft sa-si schimbe strategia ci numarul foarte mic de precomenzi de care au avut parte. Daca am dori sa ajungem la un compromis in ceeace priveste pretul piperat al jocurilor singura solutie este... un pic de suspans ..... nu mai cumparati jocurile la lansare ci la cateva luni dupa aparitie. Dar poate in loc sa sufere companii care chiar merita, o sa sufere si studiourile de treaba cum este CD Projekt Red sau Naughty Dog and Co. Oare merita riscul? Personal nu prea cumpar jocurile la lansare dar totusi fac exceptii in anumite cazuri RARE, insa ma bucur de voi, cei care faceti acest lucru.
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