http://www.youtube.com/watch?v=vAbno...layer_embedded
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Looks awesome :evil:
inca nu am inteles, expansionul vine si pe actuala generatie de console?
Sunt la birou si nu-mi merge youtube-ul :)
Salut, prin ce act si ce dificultate se farmeaza cel mai bine gold. Mai am inca 4mil. de adunat de pe jos :))
Care vreti sa farmati gold eu dupa ora 20:00 sunt online, am lvl 60(3)
Diablo 3: Reaper of Souls will be released in 2014, and the PS4 version of the game will include the expansion.
Called “The Ultimate Evil Edition”, the release contains the core game along with the Reaper of Souls expansion.
Artwork and screenshots have been released, and the in-game shots below are of the PS4 version of the expansion.
GAME FEATURES:
* The complete adventures of Act I-V, which takes players from the besieged town of New Tristram to the ancient halls of the Pandemonium Fortress
* Six powerful character classes to choose from: Barbarian, Demon Hunter, Monk, Witch Doctor, Wizard, and the all-new Crusader
* Newly designed loot system and offline gameplay mode designed to take advantage of the fast-paced action of the console platform
* Hardcore mode for players who seek the thrill of constant peril that comes with the possibility of permanent death for their character
* Direct character control and new DUALSHOCK®4 functionality such as color-coded player indicators for same-screen coop and touch pad shortcuts to keep players in the action
* Seamless cooperative play featuring four-player online co-op and four-player local co-op games
* PlayStation Network support, which will allow you to connect with friends, send game invitations, and access voice chat
* Customize your hero’s appearance and augment your items’ power with a new artisan, the Mystic
* Battle a new menagerie of fiendish monsters slavering for the chance to feast upon Sanctuary’s heroes
* Never stop exploring with Adventure Mode, where all waypoints are unlocked—the world is your battlefield
* Engage in Nephalem Rifts, formerly known as Loot Runs, to test your mettle in 10-20 minute dungeons consisting of randomized areas, monsters, and bosses
* Take on Bounties for fun and rewarding objective-based challenges
Sursa: VG 247
PlayStation 3 players will be able to transfer their character data to Diablo III and Diablo III: Reaper of Souls on PlayStation 4, Blizzard has confirmed.
Game director Josh Mosqueira explained "we're still figuring it out" in terms of how the expansion pack will be distributed on PlayStation 4 -- he did not specify
whether existing users will receive a discount, or whether Diablo 3 will be required to play it, but reassured players that their characters would make the
leap between generations.
Mosqueira also said that Diablo 3: Reaper of Souls on PS4 will run at 1080p and 60 frames per-second.
Atat vroiam sa aud! :x
+ niste functii exclusive pentru versiunea de PS4: Diablo 3 for PS4 has exclusive features not available on PC, PS3 character transfers | Polygon
http://www.youtube.com/watch?v=2Y2Sctp8mLwQuote:
A handful of gameplay additions built around shared experiences for players, even if they're not playing at the same time.
One of those is player gifts. In the console version, players who get a Legendary item from a loot drop will also get a second bonus item that can be gifted to a friend through the PS4 game's player mail system. Berger explained how that will work.
"I'm going to be running around, killing monsters and a Legendary will drop," he said, "and then — cue awesome sound, column of light — a box, a gift will pop off that Legendary. It's going to say 'Gift for Michael.' I'm going to pick it up and send it to you." That gifted item will be of either Rare or Legendary class and can be used by the player character who opened it.
"Even though you and I are not adventuring together," Berger said, "I can give you something, and still make it feel like we're playing together."
Avenger Kills offer another opportunity for friends to connect, even if they're not playing cooperatively at the same time. With an Avenger Kill, when a player dies at the hands of a monster, there's a chance that monster will level up and then jump into a special portal. That monster will then target a player on your friends list. Later, when that friend comes online, that monster will appear during a special event; the skies will darken and the player will be warned that "Matthew's Bane" — a special title — is after them. If that monster kills that player, it will level up again, becoming the "Bane" of that player and then find a new friend to target.
If you manage to kill the monster, however, you and the friend who spawned it (or most recently helped level it up) will get a piece of loot.
Just how powerful those Avenger Kill monsters can ultimately become is still something that's under discussion. Become too cruel, too overpowered, and the monster may ultimately "retire," Berger said.
Voi aveți arme cu sute de mii de daune și zeci de lovituri pe secundă? Nu mai pot face un grup normal de farmat ca apare câte un balaur cu milioane dps. Run-urile sunt fff rapide, într - adevăr, dar nu are absolut nici un farmec.
Alea sunt arme modate.Am vazut si eu cativa dar cel mai bine iti cauti cativa prieteni cu care sa joci.
Ce parere aveti? e vreo sansa sa mai scada pretul in viitorul apropiat? momentan cel mai bun pret e pe amazon 29 lire
sigur mai scade pretul, in primul rand pt ca tocmai s-a lansat o noua generatie de console si apoi la toate jocurile scade preturile :)
Nu stiu ce sa zic dar Diablo nu este un joc care sa-i parcurgi povestea si apoi sa-l vinzi. Ai multe clase de crescut, iteme de cautat si dificultati de dominat :)
Momentam DH meu de lvl 60(12) cam scartaie pe Master II ar merge si Master III dar nu face fata la un grup de elite.
Adevărul că dacă nu ai un pic de bulan sa auzi legendarele cum se lovesc de pământ, îți cam pierzi interesul :))
60(12) e încă destul de mic, nu ai de ce sa fii dezamăgit. Eu sunt 60(9) parcă, și nu am găsit nici măcar un singur item sa îmi folosească. Însă am nimerit cu niște oameni super de treaba în grup și mi-au dat de pomană aproape tot gear-ul, inclusiv vreo 3 Inna items, arme de top lvl, etc.. Good fellas :)
Mie mi-au picat o gramada de legendare si cateva de set, dar nimic deosebit. Poate ca e de asteptat avand in vedere ca am MF 150% si GF 450%, acum nu stiu daca MF lucreaza cu cantitate sau calitate :)
Cantitate.Si pe console este "Loot 2.0" mai putine iteme dar mai bune cum este si pe PC.
Loot 2.0 - Diablo Wiki
nu prea inteleg o chestie, deci am la damage 122k, dar eu cand dau in monstri imi apare la damage 75k per lovitura, asta e din cauza ca monstrii au defense mare si mie imi anuleaza din damage?
si un alt mister pe care nu reusesc sa-l inteleg: am gasit o pereche de manusi de la immortal king's la care imi apare cu 3 linuite verzi la damage, ceea ce imi da de inteles ca is mai bune, cand le pun pe mine mi se modifica damage-ul de la 122k la 138k dar cand dau in monstrii eu tot cu damage de 75k dau, ciudat ii ca manusile vechi care le am pe mine au strenght si dexterity mai mare decat cele de la immortal, dar per total astea de la immortal au damage mai mare cel putin asa imi arata dar cand dau in monstrii tot cu 75k, wtf?
broco am cateva sute de ore de joc pe PC, nu il am pe consola dar cred ca iti pot raspunde la intrebare.
Acel 122K damage este per secunda, daca tu lovesti de aproape 2 ori pe secunda (mai precis de 1.63 ori) atunci o sa ai aproximativ 122K damage.
Manusile de IK cel putin pe PC, maresc CHC (critical hit chance) cu vreo 8-10%, adica acum tot lovesti cu 75K damage, insa ai sanse sa lovesti odata cu damage dublu sau triplu (depinde de cat CHD critical hit damage ai)
Acel 122K damage e calculat dupa un logaritm destul de complex, prin care se ia in calcul damage-ul armei, cate lovituri pe secunda face acea arma, atack speed al restul obiectelor, CHC si CHD al caracterului si pasivele alese.
Ca un simplu exemplu e skillul Berserk, scrie ca mareste damage-ul cu 20%, si totusi in cifrele afisate creste cu aproape ~50%, deoarece Berserk mareste si atack speed si CHC si CHD, de aceea in total damage-ul creste cu ~50%
Toughness (cum au vazut in stremurile D3 ROS expansion pe twitch.tv) iarasi se calculeaza dupa un logaritm complicat (armor, vita, all res, life regen).
Ms Darku de lamuriri.
Dupa mine in mod normal, daca manusile imi maresc CHC, atunci ele nu ar trebui sa imi modifice damage-ul curent, ca asta m-a dus pe mine in eroare, practic ar trebuii sa se modifice doar CHC din status, sau mai bine zis damage-ul armei sa nu fie calculat impreuna cu toate celelate, pentru ca, sa zicem, pe mine ma intereseaza damage-ul curent si nu ma intereseaza probabilitatea, sansa ca uneori sa am critical hit damage, adica cred ca era mai ok un status mai simplist, nu ca asta ar fi complicat dar simplist in sensul am X damage si atat, + altii factori care imi poti mari damage-ul fara sa le adunam pe toate. :)
inca ceva mai vreau sa te intreb, daca am un polearm, ia manusile de IK le am in inventory, ele imi indica 3 liniute verzi la damage, daca schimb polearm-ul cu o alta arma, ele imi arata ca au 1 liniuta cu damage verde?? adica damage-ul manusilor se schimba in functie de arma pe care o pun?:-?