Salutare voua , dupa o pauza revin din nou la genu beatem up , se pare ca nu ma atrage alt gen decat acesta...Pura distractie , cafteala online.. Ma ofer voluntar sa faceti practica pe mine
. Voi reveni dupa ce imi vor sosi joculetele...
Salutare voua , dupa o pauza revin din nou la genu beatem up , se pare ca nu ma atrage alt gen decat acesta...Pura distractie , cafteala online.. Ma ofer voluntar sa faceti practica pe mine
. Voi reveni dupa ce imi vor sosi joculetele...
Porn network Brazzers will sponsor a pro fighting game team | VentureBeat
WOW...FGC we are going IN!Porn company Brazzers said it wants to sponsor professional fighting game players via a Twitch.TV livestream with fighting game community member Long Island Joe. Rob Steele, director of special events for Brazzers, announced the formation of a sponsored team with LI Joe as its captain. Brazzer hopes to not only form a team but also host tournaments.
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Mbooon....hai sa dau un resurrect threadului cu niste high level Japanese play!
Aceste meciuri au avut loc in cadrul Topanga Charity League week-end-ul trecut. (evenimentul in sine a fost un 5v5)
Printre participantii notabili:
Mago (Fei Long)
Tokido (Akuma)
Kindevu (toti , aici Rufus)
Daigo (Ryu)
Itabashi Zangief (doh)
Dogura (Bison)
Neurosis (Bison)
Naruo (Satsui Ryu)
Dashio (Seth)
Ojisanboy (Yang)
Inserez cele mai notabile seturi IMO:
- Daigo
- Grand Final
TOATE = this game is BEST!![]()
Mi-a placut tipul ala cu Abel-ul alb din ultimul clip. Pacat ca a fost SPAMAT DE VIU. Viable tactics money involved bla bla bla.
@minimize - swingshot are o alta parere, acolo unde Juri player facea zoning se numeste SPAM, we are all n00bs!![]()
Bucati traduse din nou lansata carte a lui Daigo Umehara!
Primul paragraf e dedicat lui Mike, defapt toti am trecut prin experienta aia si inca mai trecem.Those who win, and those who are winners. A major point in Daigo's book is one of his own personal mantras: "99.9% of people cannot keep winning." That while many people can win, few have, and even fewer understand what it takes to be winners. Being a winner requires losing. Daigo writes that in order to continue to win, "one must find and maintain a delicate balance of neither being arrogant after winning, nor becoming self-deprecating after a loss, and to face and focus on the game itself."
There is no easy path. Thanks to the information age, the internet is bursting with ways to win. Enter the name of a game followed by "wiki" in a Google search and you'll find sites completely dedicated to all you'd want to know (and a little more that you didn't want to know) about how to get through a game. While this information may teach useful methods on how to be better, they won't teach how to be the best. Daigo writes that he intentionally doesn't use methods, strategies, or attacks that the general playing population agrees are advantageous. "Useful attacks don't have wide applicability." Daigo writes, "To rely on them means there is no growth for the player. They're just relying on the system and aren't thinking for themselves."
You can't own a strategy. One of Daigo's own experiences was when he had a strategy that he had discovered used against himself in a match. Spending time and effort to analyze and develop a method, only to have someone else use it seems unfair, but he quickly came to accept that there is no calling "dibs" on a strategy. "So, what is it that you can call your own and allows you to keep winning? It's the effort and knowledge you put in to developing a new strategy." Daigo reflects, "The ability to develop a new idea is far more important than the idea developed."
Don't "read" your opponent or focus on their weakness. By "reading" an opponent (memorizing their habits, tells, and methods), you take your focus off of yourself and what you are doing. While knowing an opponent's habits can vastly improve one's odds in a match, to rely on this knowledge leads to very selective methods that will rarely work on multiple opponents. It also does not allow the player to grow. Daigo writes, "True strength is achieved when you can read your opponent, but defeat them without exploiting their weaknesses."
The difference between an objective and a purpose. Another major theme in Daigo's book is recognizing the distinguishing between an objective and a purpose, and that winners always have a purpose. Daigo himself writes that every time he has prioritized the objective or the result of a competition, he ended up failing. It was only when the purpose of growth became more important than the temporary objective of winning at a tournament that he was able to move beyond and the victories followed. "Objectives can give people drive. They allow them to draw on their strengths. But if people become obsessed with the objective and the objective becomes their purpose, then they stop performing as well."
Just don't let go that easy! learn 2 spam
Stii macar sa joci SF ? macar Mk ? gtfo chiar daca joc foarte mult Mk, jocul e full de probleme ca de ex faptul ca player 1 e avantajat fata de player 2 cand vine vorba de frame data...ce sa mai zic de input bug. Si SF are probleme, dar parca jocul e mai inteligent; ca un joc de sah.
Btw, MAHVEL is for babies.
Am jucat sf de cand era pe super nintendo si a fost fun..acum cand am incercat sf4 nu am rezistat 30 min pt naspeta de grafica ..desene animate japoneze(au scos toate porcariile cu arcade si vs teken).MK9 nu se compara cu nici un joc de fighting de pana acum-are de toate(STORY,GRAFICA,+).Probleme cu online-ul sunt peste tot dar profi se joaca off-line. Btw, pe uk id meu MEN_TATALOR- al tau care e?
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