Great news Robert!!! A mea a fost dispatched din Philadelphia,PA,si dupa cum am auzit de acolo nu au fost probleme.Cum ai procedat la cablu? Folosesti convertor sau ai luat cablu? Eu am luat un cablu cu 6RON.
Astept impresii dupa ce l-ai folosit un pic
Sa-l stapanesti sanatos!
Iam bagat cablu de alimentare de la ps3 si a pornit dar am si convertor dar habar nu am cum sa il las cu sau fara convertor.
Bine ca merge store pe uk sa pot descarca jocurile
PS4 are sursa dual-voltage,dar eu o sa folosesc cablul pe care l-am luat.Saptamana viitoare ajunge PSV si o sa imi trebuiasca acolo convertorul.
Nu ar trebui sa ai probleme nici cu convertorul.
Eu am luat cablul cu 6RON,asa este cel mai practic,si va avea si PS3 cablu
Cutia a avut protectie si dedesubt si deasupra?
Intrebare: poti rula jocuri in 720p sau sunt setate din soft 1080p(gen Cod Ghosts)?ai optiuna de alege calitatea??ps4
Tocmai am luat un card PSN de $10 sa incerc pe Amazon.com si mi-a dat codul instant fara taxe($9.99 total) Am adaugat cardul meu de RO,si o adresa de SUA
Maine pot sa cumpar linistit 1 an de PS+ linistit![]()
Bundle-ul PS4+PSV va costa undeva mai putin de 500GBP (~2660RON).
Sony confirms PS4 and Vita bundles for under £500 • News • Eurogamer.net
P.S.Nu stiu daca EuroGamer este de incredere,though.
Nu este bundleul oficial. Cei de la Sony au o intelegere cu anumite magazine sa faca niste pachete ce includ ambele console. Reducerea pare sa fie minima, avand in vedere ca PS4 costa 350 lire iar PS Vita 150.
Next-Gen Face-Off: Battlefield 4 • Face offs • Eurogamer.net
In all, it's our first chance to see Battlefield 4's multiplayer mode in action on Xbox One, and to witness either version of the game running on final retail hardware. On the visual side, HBAO is indeed added to the Xbox One version, as promised by DICE following its omission in the Stockholm build. However, the divide in internal resolution - which remains at 900p on PS4 compared to the straight 720p on Xbox One - is the big sticking point, even with the removal of the Xbox version's sharpening filter which amplified the aliasing. Put simply, the assets and effects are identical for each next-gen platform, but the added pixel definition on PS4 spares it from the distracting edge-crawl on thin objects that proves to be an issue on the Microsoft side.
Elbowing into the tussle is, as always, the PC version with its higher-grade particle and alpha effects, superior object draw distance and more refined shadow detailing at ultra settings. But it must be commended just how much of this maxed-out experience translates to next-gen platforms. The textures on PS4 and Xbox One are equal to the PC's highest, and water shaders carry over as-is, where the current-gen versions really show us the plain, pared-back alternative. It's a very solid effort in this sense, and can only get better as DICE's understanding of the hardware grows.
The PS4's strong performance lead is the real clincher though; a wide 10fps margin flaring up for most of our campaign mode tests. The comedown hits, however, once you realise that neither platform can pull off a straight 60fps during the larger Conquest multiplayer maps, where most of the fun is to be had. Regardless, a clear-as-day recommendation still goes to the PS4 version, and while there are glitches on both consoles that need to be addressed, the embracing of seamless, behind-the-scenes updates should at least ease some of Battlefield 4's growing pains.
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