Soon...very soon.
Battlefield 3 singleplayer inspired by “Generation Kill” and “24″ - Battlefield 3
In a new interview with VG24/7, Battlefield 3 lead designer David Goldfarb talked a lot about the singleplayer component of Battlefield 3, and where DICE drew inspiration from to craft the singleplayer campaign. Specifically, Goldfarb mentioned that DICE isn’t looking to emulate Modern Warfare nor are they looking to repeat Bad Company 2 — for Battlefield 3, they’re aiming for a more realistic experience.
To use the example of Modern Warfare: they’re doing things their way and they’re awesome at that, but we wanted to do things our way, and we hope that we’re awesome at that. And that means we’re doing Generation Kill and 24; that’s closer to what we’re doing, I think.
“Generation Kill” is a realistic, cinema v�rit�-styled TV series that follows a group of soldiers in Iraq. Goldfarb also mentioned that unlike the recent Call of Duty singleplayer campaigns that are constantly high-paced, Battlefield 3 aims for a variety of pacing styles throughout the story, as Goldfarb puts it:
“We are looking for a broad pacing, from 1-10 as opposed to 10-11. I think that’s a pretty big deal for shooters, to try to do that kind of pacing, to have it be slow for a little while and to make people wait. That’s much harder than we thought it was.”
Finally, Goldfarb commented on the length of the singleplayer campaign, saying that it’s around 7 hours, depending on what difficulty you play on, and mentioned that they’re rather “have six hours of awesome than 12 hours of ‘meh’”. We couldn’t agree more.
---------- Post added 04-09-2011 at 05:01 PM ----------
Battlefield 3 is two discs on Xbox 360
We knew Battlefield 3 would be big, but we didn’t think it’d be two-discs big. A poster for the shooter, found in what we assume is a Japanese game shop, confirms the Xbox 360 version will ship on two DVDs.
DICE: it takes 100 hours to complete a kit and unlock everything - Battlefield 3
One of the most popular aspects of Battlefield 2 was its deep persistence feature, where players earned unlocks and awards as they played, and which could keep them busy for years. This returned in Bad Company 2, however, you could unlock most of the weapons and gadgets in Bad Company 2 in a few dozen hours, something which took DICE by surprise.
For Battlefield 3, DICE always stated that they were going with a much deeper persistence feature, with many more unlocks and a revamped unlock structure for weapons and attachments. Now DICE’s Alan Kertz has unveiled just how long it takes to unlock all the weapons, attachments and gadgets for a class: 100 hours.
The reason it takes so long is because unlocks in Battlefield 3 are given per weapon basis, where each weapon attachment must be unlocked for a specific weapon, meaning that players will be unlocking the same attachments and gadgets over and over again, for each weapon. Most weapons will be given three slots: one for scope, one for barrel, and one under-barrel slot for grips, bipods, grenade launchers, etc.
On one hand, the more you use a weapon, the more and better accessories you get for it, on the other hand, it might get a bit too repetitive unlocking the same thing again and again. But we’ll have to wait and see how the system works when the game ships. Or in the upcoming beta.
PS3 Demonstrates its Superior Disk Format with Battlefield 3 | PlayStation LifeStyle
For the first few years following its public release, the Blu-ray format was shrugged by many due to its high cost and somewhat unnecessary storage size. Years later, we’re beginning to regularly see the benefits of the Blu-ray’s features, particularly with video games. Battlefield 3 is no exception.
Battlefield 3 is going to be a big game, there’s no doubt about it, and so big, in fact, that it’ll take two DVDs with lots of compression to generate enough storage for its monstrous size. As seen in the image below, which was taken by the Japanese Esutero blog, Sony’s competitor will be forced to include two full discs instead of the single Blu-ray that PS3 owners will see.
Many of us haven’t had to switch out discs since the PlayStation One days, and we have Sony’s foresight to thank for that. Blu-ray has done a great job of populating the market after a rough initial start and today is the standard format for full HD video playback.
We recently spent time at PAX playing Battlefield 3, and really enjoyed what it had to offer. Read our PAX Hands On to learn more.
Daca iar sunt probleme cu serverele la lansare, astia chiar sunt nesimtiti. Sa nu mai zic de desincronizarile intre servere care apar in BC2 la mai bine de un an jumate de la lansare si au ca urmare resetarea rank ului (temporar ce i drept, dar este).
Anyway:
No mounted machine guns in Battlefield 3
+In previous Battlefield games � virtually all of them � there were select points on maps that featured mounted machine guns for players to use in order to protect an area, but that�s a thing of the past with Battlefield 3. Since most weapons can now feature a bipod, it means they can be mounted on most surfaces and take over the role of the dedicated mounted MG. This is according to DICE�s Alan Kertz.
All Light Machine Guns in Battlefield 3 will have the ability to be mounted on most surfaces with a bipod, and so will most rifles as well (and sniper rifles, for that matter). This leaves the mounted MGs in fixed positions rather useless, but we�ll sure miss them, as they�ve been with the series for a long time. We still have the mounted TOW anti-vehicle missiles in Battlefield 3, though.
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Battlefield 3 Native Resolutions on Consoles Confirmed | N4G
Rendering Architect at DICE Johan Andersson confirmed the resolution in a Tweet about an hour ago :
1280x704 on both PS3 and 360. removing a few lines from 720p saves good perf & memory for us
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