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Thread: Battlefield 3

  1. #1141 SP
    Member Dante's Avatar
    Cred ca majoritatea eram de mult constienti si impacati cu gandul asta. Oricum majoritatea care scriem pe aici avem precomenzi deci nu ne afecteaza.

    Armele de mai sus, din PWP, vor fi disponibile din day one sau va trebui sa jucam sa le deblocam? Sau vor fi deblocabile doar da catre cei cu PWP?

    LE: cred ca decat un shotgun va fi disponibil din prima

    battlefield_ltded_v5.jpg

    LE2:
    Top 10 Battlefield 3 Open Beta issues and how we are addressing them


    1. Squad issues: Cannot play with friends within same squad, squads get split up onto opposite teams, etc.
    There will be improved squad functionality in the retail game (including but not limited to): the ability to create squads prior to launching into a game, sticking with your squad when joining a game and continuing together through future games (If team balance on the server allows it), inviting friends to a squad and changing squads once in game.

    2. Regarding additional Open Beta content and fixes/patches for consoles, including PlayStation 3 issues with chat and party systems
    While we would like to patch the Open Beta, DICE is currently focusing its available resources on polishing the retail game.

    3. Will DICE have enough time to iron out everything by release?
    Please see General Manager Karl Magnus Troedsson's blog post regarding this question.

    4. Can we have ability to change settings/options before deployment into match on PC?
    The ability to modify your settings via the deploy screen has been added into the retail game.

    5. Issues with terrain stability and �falling into the map� on Operation M�tro
    This has been fixed for the beta via a server side update.

    6. Kill cam sometimes zooms out too far or outside the map
    This has been fixed for the launch of the retail game.

    7. A bug that sometimes keeps some players from being able to sprint
    This has been fixed for the launch of the retail game.

    8. Screen flickering/stuttering. Blue screen remains after respawn. Game locks up after deploying C4 (360)
    This has been fixed for the launch of the retail game.

    9. Downed bodies appear to be dead, but are not
    The DICE team has been looking into this issue � which is caused by a combination of incidents in a confined area - and are working hard to address the issue for the launch of the retail game.

    10. Why is the hit detection seemingly different from Battlefield: Bad Company 2?
    The netcode is one of the many things that we are testing as part of the Open Beta and is not necessarily reflective of the final retail game. The DICE team appreciates and has heard the feedback you�ve provided and is further optimizing online play.

  2. #1142 SP
    Senior Member Diesel's Avatar
    Quote Originally Posted by Zero View Post
    DICE Confirms “Online Pass” for Battlefield 3.
    Adica taiem inca 30 de lei din pretul jocului SH cand o fi sa-l dam mai departe. Si eu il iau la lansare de nou, dar EA & DICE can suck it

  3. #1143 SP
    Member s0whaT's Avatar
    Putini vor fi cei care il vor vinde . Treaba cu online pass incepe sa devina a pain in the back .

  4. #1144 SP
    Member RaduValentin's Avatar
    Quote Originally Posted by Dante View Post
    LE: cred ca decat un shotgun va fi disponibil din prima
    Numai shotgun-ul respectiv va fii deblocat din prima fara accesorii, restul pe parcurs. Stiu ca a fost confirmat mai de mult pe contul de twitter a lui Kertz: https://twitter.com/#!/Demize99

  5. #1145 SP
    Member Downshifting's Avatar

  6. #1146 SP
    Senior Member OlBlueEyes's Avatar

  7. #1147 SP
    Junior Member RobertChiper's Avatar

  8. #1148 SP
    Member cipvas's Avatar
    Offf...mai sunt 2 saptamani..

  9. #1149 SP
    Member Asghaar's Avatar
    Quote Originally Posted by cipvas View Post
    Offf...mai sunt 2 saptamani..
    Fi puternic Cipvas... se poate

  10. #1150 SP
    Member Witchalok's Avatar
    Initial credeam ca o sa joc Inginer, dar dupa ce am vazut ce jucarii are Support cred m-am razgandit.

    Poate cineva sa explice cum va functiona Claymore (e o mina anti-personal, nu?) si exista vre-un filmulet despre cum se va folosi mortarul?

  11. #1151 SP
    Member Dante's Avatar
    pai n-ar trebui sa fie diferit ca device-ul cu acelasi nume din seria COD, asta in teorie ca in realitate am impresia ca e detonata prin remote controll si nu prin proximitate ca in joc. mortarul apartine clasei recon parca si cel mai probabil vei putea desemna o zona asupra carora vei arunca incarcatura din bateria de mortar (pe care o s-o montezi undeva la un moment dat)

  12. #1152 SP
    Senior Member Diesel's Avatar
    Hai, aia cu platine multe la BC2

  13. #1153 SP
    Member Asghaar's Avatar
    Quote Originally Posted by Witchalok View Post
    Initial credeam ca o sa joc Inginer, dar dupa ce am vazut ce jucarii are Support cred m-am razgandit.

    Poate cineva sa explice cum va functiona Claymore (e o mina anti-personal, nu?) si exista vre-un filmulet despre cum se va folosi mortarul?
    uite video pt claymore :


    iti impartasesc ideea,tot suport voi incepe si eu (m249 rupe sincer+ am C4+ claymore cand vreau)
    Pt mortar nu exista decat trailerul de singleplayer (cel in care cobori noaptea si il cari dupa tine)

  14. #1154 SP
    Member Dante's Avatar
    Am impresia ca este o mica eroare . In video se vede ca in momentul kill-ului scrie M18 claymore. De fapt cred ca trebuiau sa scrie M18A1 care este intr-adevar directionata spre inamic (stiti voi... front toward enemy asa cum scrie pe ele). M18 arunca fragmente in toate partile deci si in spate. Si cica sunt detonate prin fir sau radio dar probabil astea mai noi au si o tehnologie ce implica motion senzor.

    The M18 Claymore is confirmed to be in Battlefield 3.It is unlocked by the Support class at 140000 kit XP.
    The player can avoid setting off an enemy claymore by going prone or crouching before moving in front of it.They can also be disabled by the Engineer class.

    Cam bull****, cum sa n-o detonezi daca stai prone sau crouch

  15. #1155 SP
    Member Witchalok's Avatar
    Quote Originally Posted by Dante View Post
    Cam bull****, cum sa n-o detonezi daca stai prone sau crouch
    Pai cum ii spune: Balance > realism.

    Mi se pare mai bine asa. Altfel ar fi fost un pic OP. Ma rog depinde si pe unde o postezi. Pe langa obiective e cam inutila, eu de regula dau cu o grenada acolo, ca sa distrug orice c4 in caz ca a pus cineva.

    E si destul de maricica, daca stai cu ochii cascati u prea ai cum sa o ratezi. Ma rog, pusa dupa colturi in coridoare inguste cred ca rupe, dar dupa 1 luna de jucat on-line nu cred sa mai faci atat de multe kill-uri cu ea, dupa ce se invata lumea.

    Ce mi se pare cu adevarat interesant la support e C4.

    Probabil ca voi juca o combinatie de Support/Inginer, in functie de harta si echipa.

    Pe harti cu vehicule multe Inginer, pe harti bazate mai mult pe infanterie Support.

  16. #1156 SP
    Member SpeedoTuxedo's Avatar




    Multa lume era ingrijorata de sunetul din joc. Ei, uite ca e perfect

  17. #1157 SP
    Senior Member Zero's Avatar
    OMG, scrie in titlu'.

  18. #1158 SP
    Member Dante's Avatar
    seine crossing

    Centered on a crossing of the famous French river Seine. Battlefield 3 Seine Crossing is a map situated in France, and is the second Battlefield 3 map set in France the first being Operation Metro. Seine Crossing will revolve around the famous French river Seine, most likely around one of many of its bridges, many of which were the center points of famous battles in World War 2. Operation Seine in Battlefield 3 will, like all other maps, support all 4 game modes.

  19. #1159 SP
    Senior Member OlBlueEyes's Avatar
    Battlefield Blog

    The 9 multiplayer maps in Battlefield 3 offer every style of gameplay from dense urban combat to all-out vehicle warfare on vast landscapes. Read on for the design ideas behind the multiplayer maps in Battlefield 3, straight from the level designers at DICE.


    ---------- Post added 14-10-2011 at 08:52 PM ----------

    DICE – Battlefield 3 Will Have an Online Pass ‘Because Servers Cost Money’ | EGMNOW
    Alan Kertz, Gameplay Designer at DICE has explained the reason behind Battlefield 3 having an online pass for multiplayer access.
    The online pass for the game was first mentioned back in March and many fans thought that a game as big as Battlefield would try to avoid the system in order to get the game in as many homes as possible, however this sin’t the case and the inclusion of a pass has been officially confirmed. Kertz explained that the reason is, “because servers cost money, and used games don’t make developers any money.”


    ---------- Post added 14-10-2011 at 08:55 PM ----------

    DICE’s Alan Kertz answers more Battlefield 3 questions | EGMNOW
    Battlefield 3 core gameplay designer Alan Kertz—aka Demize99—has been a fountain of information when it comes to news, details, and updates on Battlefield 3. After a short break, that fountain is flowing again, so here’s some of his most recent revelations.
    When asked if there are plans to display actual numerical damage values of guns either in-game or on Battlelog: “No plans.”
    When asked if there will be a tracer dart gun in Battlefield 3: “No Tracer Dart Gun I think you might like some of our other toys though.”
    When asked if there’s a server-side option to disable main base protection: “Fraid not.”
    When asked if the random white screen flashes are fixed on the PS3 version: “Fixed”
    When asked at what range snipers will be able to do one-hit kills: “In hardcore? About 50m, depends on the rifle, and only with bolts.”
    When asked if there are performance optimizations in the final version versus the beta: “Plently.”
    When asked if helicopter gunners can have different weapons, or if only the pilot’s loadout matters: “Gunners get their own loadouts.”
    When asked if fences will be fully destructible in the final version (where as the beta has issues with this): “Fixed”
    When asked if there will be improvements made to the mini map: “Yes, the clarity has been greatly enhanced.”
    When asked to confirm that Hardcore has reduced health: “60% of normal”
    When asked about the headshot multiplier: “About 2x for most guns, slightly higher for higher calibers.”
    When asked if bushes will still “catch” grenades like they did in the beta: “Fixed”

  20. #1160 SP
    Member LeGenD's Avatar
    buna gluma: "I will not be pleased until they incorporate retinal damage from prolonged view of Tactical Flashlights , Lasers , the Sun , Etc." )

    ---------- Post added 14-10-2011 at 10:15 PM ----------

    Quote Originally Posted by Diesel View Post
    Hai, aia cu platine multe la BC2
    SORRY

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