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Thread: Super Street Fighter 4

  1. #641 SP
    Member andreips3's Avatar
    lol
    Attached Images Attached Images 41781_144695132228436_5710_n.jpg

  2. #642 SP
    Senior Member Mr.KaKa's Avatar
    Poongko so serious!




    Daca tot suntem la capitolul funnies.
    Attached Images Attached Images daily_picdump_640_59.jpg

  3. #643 SP
    Member andreips3's Avatar
    Quote Originally Posted by alecs View Post
    Daca tot suntem la capitolul funnies.
    LOl I dear Mario to jump! lol
    Attached Images Attached Images 1250572848660_display.jpg

  4. #644 SP
    Turbo Killer RonanN1's Avatar
    hmmm. the end of the podcast where they talk about Sony possibly removing 3rd party USB device functionality sounds pretty crazy.
    cut.mp3

  5. #645 SP
    Banned nurv's Avatar
    Sper sa ramana la stadiu de zvon tampit, ar fi o cretinatate lucru' asta.

  6. #646 SP
    Member slabunator's Avatar
    exista setarea pt a juca cu stick-ul flipped, mana dreapta pe stick?

  7. #647 SP
    Senior Member Minimize's Avatar
    Quote Originally Posted by slabunator View Post
    exista setarea pt a juca cu stick-ul flipped, mana dreapta pe stick?
    Da, cross handed lol

  8. #648 SP
    Senior Member Mr.KaKa's Avatar


    0_0

  9. #649 SP
    Senior Member boga's Avatar
    Super tare Tokido asta. Mi-a placut si la Evo. Comparativ cu Momochi, care uneori e ultradefensiv, smecherasu asta e tot timpu pe atac, cu tupeu. Ca tot veni vorba..


  10. #650 SP
    Member cristian77's Avatar
    Dupa parerea mea Eita are cel mai "sexy" si inventiv Akuma

  11. #651 SP
    Senior Member Minimize's Avatar

  12. #652 SP
    Senior Member Mr.KaKa's Avatar
    thx dude, am cautat inainte setul si nu le-am gasit


    Update: Yun and Yang all but confirmed for SSF4

    Considering the other hints that have been given so far, it's all but confirmed that Yun and Yang will be added to Super Street Fighter 4's arcade version.

  13. #653 SP
    Junior Member duncanstomp's Avatar
    Quote Originally Posted by boga View Post
    Super tare Tokido asta. Mi-a placut si la Evo. Comparativ cu Momochi, care uneori e ultradefensiv, smecherasu asta e tot timpu pe atac, cu tupeu. Ca tot veni vorba..

    YouTube - GODSGARDEN#2 L5-1 Momochi vs Tokido

    Tokido's got lit up recently. Mai ales in Salty Suite-ul de la EVO.

    Best Akuma atm = Infiltration.

  14. #654 SP
    Turbo Killer RonanN1's Avatar

  15. #655 SP
    Member andreips3's Avatar



  16. #656 SP
    Member Bozyblue's Avatar

  17. #657 SP
    Senior Member Mr.KaKa's Avatar



  18. #658 SP
    Junior Member tjay's Avatar
    Hello lume, mi-am luat si eu super street fighter 4 pt ps3 acu ceva timp si am o problema cu el...nu vrea sa mearga online!!!!!!
    De intrat intru online si cand dau quick match sau orice alt mod sa joc imi da no sessions found. Daca dau eu sa creez un meci iar imi da o eroare could not create session....si am incercat de pe mai multe conturi sa fac sa mearga, am resetat netu am facut tot ce e omeneste posibil si tot degeaba. Any tips?! plssssssss

  19. #659 SP
    Senior Member Minimize's Avatar
    Quote Originally Posted by tjay View Post
    Hello lume, mi-am luat si eu super street fighter 4 pt ps3 acu ceva timp si am o problema cu el...nu vrea sa mearga online!!!!!!
    De intrat intru online si cand dau quick match sau orice alt mod sa joc imi da no sessions found. Daca dau eu sa creez un meci iar imi da o eroare could not create session....si am incercat de pe mai multe conturi sa fac sa mearga, am resetat netu am facut tot ce e omeneste posibil si tot degeaba. Any tips?! plssssssss
    Incearca sa setezi pe zona "Any" oricand dai join sau create.

  20. #660 SP
    Senior Member Mr.KaKa's Avatar
    Super Street Fighter 4 Arcade - Location Test Character and Change Confirmations


    Early reports from the Super Street Fighter 4 Arcade Edition location test that just started in Osaka are saying that the build available seems the same as the console version with Yun and Yang added. Keep your eye on this post for any updates about how Yun and Yang handle, or anything else anyone at the test learns. REMEMBER - This is a location test. Things can and will change between now and the final release.

    Apparently it is insanely busy at the location test, and it is difficult to test anything. You pay 100 Yen to play, and if you don't play your hardest with your main, you are probably going to lose and go to the back of the 45 minute line pretty quickly. Everyone there is bringing us as much information as they can, but Capcom employees are practically tackling anyone who has a cell phone out. No photos or video are allowed.

    5:38PM PST-Yun's Genei Jin is his super. No word yet on his Ultras. (Anonymous Location Tester)
    5:44PM PST-Ingrid is nowhere to be seen. (Anonymous Location Tester)
    5:57PM PST-Yun feels stiff like Makoto does, but has his target combos (Anonymous Location Tester)
    6:02PM PST-Yang also has his 3s target combos (Anonymous Location Tester)
    6:18PM PST-Hakan's oil now stacks and he has a Kick follow-up to Oil. He can reportedly combo standing light kick into Oil.(Anonymous Location Tester)
    6:27PM PST-Hakan's kick followup might be on Oil Slide. Waiting for confirmation, this was worded oddly.(Anonymous Location Tester)
    6:43PM PST-Zangeif's EX Green Hand no longer causes knockdown. (Anonymous Location Tester)
    6:44PM PST-Blocked Blanka Ball distance is halved. (Anonymous Location Tester)
    6:45PM PST-Ryu and Akuma's Air hurricane kicks are not good for escaping anymore. (Anonymous Location Tester)
    6:46PM PST-Juri's kick fireball combos more naturally (not sure what this means)(Anonymous Location Tester)
    6:47PM PST-Something drastic has been done to Seth's jumping Hard Punch. It may be removed, waiting for more info. 2nd source confirms it has been removed. (Anonymous Location Tester)
    6:51PM PST-Hakan can cancel 360K move now, reportedly with a crouch. (Anonymous Location Tester)
    6:55PM PST-Honda U2 motion seems to have changed to HCBx2 (Anonymous Location Tester)
    6:57PM PST-Hakan Slide Kick follow up seems to be auto oilup. (Anonymous Location Tester)
    7:02PM PST-Zangeif jab SPD range seems bigger, but the source says it could be eyes playing tricks (Anonymous Location Tester)
    7:09PM PST-Multiple sources saw a Yun Genei Jin combo do near 50%, so it is looking like a very strong super.(Anonymous Location Tester)

    [Notes from SRK Forums after the break]


    Elstob from the SRK forums says he was at the location test and reported the following -

    "- All Yun's specials are in there. Including Palm and Command Grab.
    - Divekick is great, exactly like Rufus'
    - His overhead (Toward and MK, can crossup a downed opponent).
    - Ultra 1 looks like a few punches, then a Balrog Ultra 2 foot/ground stomp then a Makoto Ultra 1 punch into the air
    - Ultra 2 was a few hits, then a Gen leg hurricane into the air, footstomps on their back back to the ground.
    - Shoulder seemed to have worse range than you'd hope.
    - Dragon Kicks seemed to trade quite a bit.

    - Yang's command dash was in and crossed up like Ibukis.
    - EX Slashs looked like a great move, crazy fast.
    - Super was Seiei Enbu
    - Ultra 1 was a fancy ass version of Gens Punch Ultra 1, (it looked f'in cool though)."


    From Azrael on the SRK Forums:

    "Yun:
    U1 You Hou, U2 Sorai Rengeki. Super is Genei Jin
    U1 is 4-hit, last hit is a launcher. If the first hit connects cleanly, will go into animation. If not, Yun does the other attacks anyway. Very similar to Makoto's U2. Can follow up U1 with Zesshou (lunge punch), or GJ combos. Only if GJ is activated before U1. I tried to activate afterwards, could not get anything to connect in time. Short range, does not hit on any FADC'd moved.

    U2 is a punch rush, if the final hit connects cleanly Yun goes into animation where he rides the opponent in the air like a skateboard, then kicks them down to the ground. Similar to Fei Long's U1. Does not combo from any FADC's. Short range.

    Genei Jin - shadows, cancel recovery on all moves, everything juggles. Was able to get 40-50% off GJ combos mid-screen, 50-60% in the corner. Can be super-cancelled off Tetsu Zankou (shoulder check).

    Kobokushi (palm move) - Jab is a fake, Strong/Fierce change the distance at which the opponent flies away. EX Nishou Kyaku (up kicks) will probably be good anti-air. Ultras do not combo off MK launcher.

    Yang:
    U1 Raishin Mahhaken, U2 Tenshin Senkyuu, Super Seiei Enbu

    U1 Yang throws out a single attack - if it connects cleanly, animation follows. If not, the ultra ends there - similar to Makoto's U1. Animation is sort of like Gen/Guy's, but with Yang style. Close range.

    U2 Yang rolls forward and goes up in the air with his rising kick. If Yang connects cleanly on the ground with the roll portion, animation kicks in. If not, Yun goes up in the air with kicks - looks like Yun's Nishou Kyaku. U2 will pass under fireballs. Seems to have some tracking properties - if U2 started while opponent is in the air, Yang will rise up with kicks where the opponent is for non-animation damage. Combos off FADC/MK Launcher for non-animation damage.

    SE - Works similar to 3S. Doesn't seem nearly as useful as Yun's GJ of course.

    Ryu, Akuma:
    If tatsu done in air at or before jump arc peak, becomes floaty and goes nowhere. Can no longer escape corner with air tatsu. Crossup tatsu still works.

    Ken:
    EX Tatsu can be blocked low. More recovery on jab SRK. Can follow up jab SRK AA with EX Hadouken, just like Ryu.

    Chun:
    No apparent changes noticed, except sweep doesn't seem to deal as much stun.

    Guile:
    Damage down, Sonic Boom does not build super meter.

    Honda:
    Damage down, U2 now HCBx2 motion. May be harder to combo into Hundred Hands.

    Bison:
    U2 now charge motion, way more recovery


    Zangief:
    Range on U2 increased, recovery also increased. EX Green Hand doesn't knock down.

    Seth:
    Dhalsim J.FP gone.

    Cammy:
    Normals easier to combo, but tiger-knee Canon Strike no longer possible. Can still Canon Strike normally, EX can still be tiger-kneed.

    Makoto:
    EX Hayate armor break, slightly faster walk speed, axe kicks more like 3S.

    Dudley:
    EX Ducking added - no armor. Moves the same distance as RH Ducking but recovers almost instantly. Crouch roundhouse different - faster? Not sure how but it is definitely different. J.RH knocks down air to air.

    Blanka:
    Blocked Blanka Ball now recoils at half the distance, much easier to punish."

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